Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 | 120606x 120606x 120606x 120606x 33x 4035x 4035x 176x 33x 5141x 5141x 5141x 5141x 5141x 1x 5141x 5141x 27305x 127435x 27305x 27220x 33x 40202x 40202x 33x 5611x 5611x 5611x 5611x 5611x 5611x 20101x 119825x 28083x 20101x 20101x 20101x 20101x 5611x 5210x 20468x 20468x 20468x 20468x 20468x 20468x 20468x 20101x 20101x 20101x 20101x 20101x 20101x 20101x | import {
GraphicObject,
SimulationObjectRead,
GraphicObjectRead,
useGraphicsgroupingsConnectionsRetrieveQuery,
PortRead,
DirectionEnum,
ObjectTypeEnum,
} from "@/api/apiStore.gen";
import { SimulationObjectGraphic } from "./SimulationObjectGraphic";
import {
useObjectsGraphicObjectsMap,
useProcessPathHasObject,
useCurrentGroupObjects,
useCurrentGroupId,
useGraphicsObjects,
} from "@/hooks/flowsheetObjects";
import {
ConnectionInfo,
ConnectedObjectInfo,
ConnectionGraphic,
LogicConnectionGraphic,
} from "@/pages/flowsheet-page/flowsheet/Canvas/ConnectionGraphic";
import { useObjectsPortsMap } from "@/hooks/flowsheetObjects";
import { useState } from "react";
import { useRecycleData } from "@/hooks/recycleData";
import { FileSpreadsheet } from "lucide-react";
class SkPoint {
X: number;
Y: number;
constructor(
public x: number,
public y: number,
) {
this.X = x;
this.Y = y;
}
}
export const RecycleConnections = () => {
const recycleData = useRecycleData();
return recycleData?.map((recycleConnection, index) => {
return (
<LogicConnectionGraphic
key={index}
fromObjectId={recycleConnection.simulationObject}
toObjectId={recycleConnection.tearObject}
/>
);
});
};
export const UnitOpBlock = () => {
const graphicsObjects = useGraphicsObjects();
const [hoveredObjects, setHoveredObjects] = useState<number[]>([]);
const currentGroupObjects = useCurrentGroupObjects();
// Add object to hovered objects list
const addHoveredObject = (id: number) => {
setHoveredObjects((prev) => [...prev, id]);
};
const removeAllHoveredObjects = () => {
hoveredObjects.forEach((id) => {
setHoveredObjects((prev) => prev.filter((item) => item !== id));
});
};
Iif (!currentGroupObjects) return [];
return currentGroupObjects.map((unitop) => {
const graphicObject = graphicsObjects?.find(
(obj) => obj.simulationObject.id === unitop.id,
);
if (!graphicObject || !graphicObject.visible) return null;
return (
<SimulationObjectGraphic
key={unitop.id}
simulationObject={unitop}
graphicObject={graphicObject}
hovered={hoveredObjects.includes(unitop.id)}
addHoveredObject={addHoveredObject}
removeAllHoveredObjects={removeAllHoveredObjects}
hoveredObjects={hoveredObjects}
/>
);
});
};
const parseGraphicObject = (
obj: GraphicObject | undefined,
): ConnectedObjectInfo => {
Iif (!obj) {
return {
position: new SkPoint(0, 0),
size: new SkPoint(0, 0),
rotation: 0,
is_flipped: false,
};
}
return {
position: new SkPoint(+obj.x, +obj.y),
size: new SkPoint(+(obj.width || 0), +(obj.height || 0)),
rotation: +(obj.rotation || 0),
is_flipped: obj.flipped || false,
};
};
export const ConnectorLines = () => {
const objectsPortsMap = useObjectsPortsMap();
const objectsGraphicObjectsMap = useObjectsGraphicObjectsMap();
const processPathHasObject = useProcessPathHasObject();
const currentGroup = useCurrentGroupId();
const { data: connections } = useGraphicsgroupingsConnectionsRetrieveQuery(
{ group: currentGroup },
{ skip: !currentGroup || currentGroup <= 0 },
);
interface PortAccumulator {
inlets: string[];
outlets: string[];
// power_outlets:string[];
}
const getConnectionInfo = (
unitopId: number,
portId: number,
portDirection: DirectionEnum,
): ConnectionInfo => {
// Use the connections array to find streams for this unitop and direction
const filteredConnections = (connections || []).filter(
(c) =>
c.unitOp === unitopId &&
c.direction === (portDirection === DirectionEnum.Inlet ? "inlet" : "outlet")
);
// List all unique portIds for this unitop and direction (one per connection)
const connectedPortIds = filteredConnections.map((c) => c.port).sort(); // sort so the order of connections doesn't change based on the streams.
// This port's index among connected ports (for spacing)
const portIndex = connectedPortIds.indexOf(portId);
const totalConnections = connectedPortIds.length;
// Evenly spaced Y, or center if not found
const yPos =
totalConnections > 0 && portIndex !== -1
? (portIndex + 0.5) / totalConnections
: 0.5;
return portDirection === DirectionEnum.Inlet
? { location: new SkPoint(0, yPos), direction: DirectionEnum.Inlet }
: { location: new SkPoint(1, yPos), direction: DirectionEnum.Outlet };
};
if (!connections) return [];
return connections.map((connection) => {
const streamId = connection.stream;
const unitOpId = connection.unitOp;
const portId = connection.port;
const isOnProcessPath = processPathHasObject(streamId);
const unitopGraphic = objectsGraphicObjectsMap.get(unitOpId);
const streamGraphic = objectsGraphicObjectsMap.get(streamId);
if (!unitopGraphic || !streamGraphic) return null; // couldn't find the graphic object, it is probably still being fetched
const isEnergy =
streamGraphic.simulationObject.objectType === ObjectTypeEnum.EnergyStream;
const type = connection.direction;
const startCon =
type === "outlet"
? getConnectionInfo(unitOpId, portId, connection.direction)
: { location: new SkPoint(1, 0.5), direction: "outlet" };
const endCon =
type === "inlet"
? getConnectionInfo(unitOpId, portId, connection.direction)
: { location: new SkPoint(0, 0.5), direction: "inlet" };
const startOp =
type === "outlet"
? parseGraphicObject(unitopGraphic)
: parseGraphicObject(streamGraphic);
const endOp =
type === "inlet"
? parseGraphicObject(unitopGraphic)
: parseGraphicObject(streamGraphic);
return (
<ConnectionGraphic
key={unitOpId + "-" + streamId}
startOp={startOp}
startCon={startCon}
endOp={endOp}
endCon={endCon}
isEnergy={isEnergy}
showArrow={false} //!isIntermediate ---> currently written false for testign purposes
disabled={!isOnProcessPath}
/>
);
});
}; |